Final Major Project (FGTE6003)
Undergraduate course, UCA, School of Games & Creative Technology, 2023
Overview:
- A1: To provide a context for detailed and systematic research that leads to the conclusion of your Final Major Project, some of which is at the forefront of computer games practice.
- A2: To encourage the examination, analysis and critical interpretation of your specific research sources appropriately and thoroughly in relation to your project.
- A3: To develop a range of skills appropriate to the selected project and present work in a professional manner appropriate to the audience and context.
- A4: To promote risk taking, problem solving, a breadth of experimentation and rigorous testing of ideas and approaches.
- A5: To develop initiative, personal responsibility, effective time management and decision making both personally and within your team (if you work in a team).
- A6: To provide an opportunity for practice that transitions from Higher Education to professional practice within the computer games industry or beyond.
Learning Outcomes:
Knowledge
- LO1: Demonstrate detailed and systematic research that leads to the conclusion of your Final Major Project, some of which is at the forefront of computer games practice.
- LO2: Examine, analyse and critically interpret your specific research sources appropriately and thoroughly in relation to your project. Understanding
- LO3: Demonstrate a range of skills appropriate to the selected project and present work in a professional manner appropriate to the audience and context.
- LO4: Demonstrate risk taking, problem solving, a breadth of experimentation and rigorous testing of ideas and approaches. Application
- LO5: Exercise initiative, personal responsibility, effective time management and decision making both personally and within your team (if you work in a team).
- LO6: Demonstrate practice that transitions from Higher Education to professional practice within the computer games industry or beyond.